AI Insights · Timothy · March 2022
Top 5 Art Games Performance in Europe Q1 2022
Analyzing the performance of the top 5 art games on a unified platform in Europe during Q1 2022, focusing on downloads, revenue, and active users.
The first quarter of 2022 saw notable performance metrics for the top 5 art games in Europe. Here is a detailed analysis of weekly downloads, revenue, and active users for these applications.
Gallery: Coloring book & decor from BERESNEV s.r.o. displayed a varied trend in weekly revenue, peaking at approximately $27.5K in mid-January and ending the quarter at around $17.7K. Weekly downloads experienced significant fluctuations, with a high of 84.8K in early February and a low of 16.7K in mid-March. Weekly active users started at 477.6K and saw an increase to 576.4K in early February before declining to 412.9K by the end of March.
Color by Number:Coloring Games by Wildlife Studios maintained relatively stable weekly revenue, hovering around $22K, with minor dips to $18.7K by the end of March. Weekly downloads showed a downward trend from 141.3K at the start of the year to 64.4K by the end of Q1. Active users decreased from 617.2K to 420.6K over the same period.
Pixel Art - Color by Number from Easybrain Ltd experienced consistent weekly revenue, starting at $17.5K and ending at $13.9K. Downloads remained strong throughout the quarter, with a peak of 298.2K at the beginning of January and a slight decrease to 225.3K by the end of March. Active users showed a general upward trend, starting at 2.8M and reaching 2.8M by the end of the quarter.
Colorfy: Coloring Book Games, also by Wildlife Studios, had stable weekly revenue around $16K, dipping slightly to $13.2K by the end of March. Weekly downloads fluctuated, peaking at 25.1K in early March and ending the quarter at 24.3K. Active users increased from 37.2K at the beginning of the year to 47.6K by the end of March.
Nonogram - Jigsaw Number Game by Yunbu saw steady weekly revenue around $14K, with a peak of $17.5K in early February. Downloads remained relatively stable, fluctuating between 9.2K and 12.3K, ending the quarter at 8.3K. Active users exhibited a steady increase from 41.9K to 52.0K.
These insights were sourced from Sensor Tower, where more detailed analysis and data can be found.